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Mogre / Ogre3d

Mogre ( Managed Ogre3d ) and Physx

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Sample video here:

http://www.youtube.com/user/steffensensa#p/a/u/0/qX7xoOEyJMM

Hi,

 I've been wanting to have Nvidia Physx in my projects for a long time,
so I was finally able to do so, for now it's really simple, I press a button to add cubes to my scene,
which get's their transformation and rotation from the physx objects.

Please note that I ported this straight from a openGL example, and there are probably many other way's of doing this.
I just wanted it "to work" and start from there, and I'm no guru, so don't expect it to be perfect.
But I've got to start somewhere.

This is how I did it:

Last Updated on Sunday, 04 April 2010 08:42 Read more...