| Article Index |
|---|
| Copy protecting MaxScripts - Getting hardware lock info |
| How to.. |
| Visual maxscript Editor |
| Gathering the info |
| writing to text file and email |
| Final Code |
| All Pages |
I would like to write an artice about copyprotecting maxscripts.
If you are an individual, or a company that makes maxscripts,
and do not want to distribute the source, and make a copyprotection, then this article is for you.
This article assumes you have the basic knowledge of writing maxscripts,
but a fully working sourcode is supplied, which you can dissect and use as you please.
This system uses a license file, and checks if it is correct for the computer it's used on.
I will also explain how to get all the info from the computer, make the user fill in names an emails,
and then auto-generate a email that they send as an request for a license.
I do use same type of system at National Oilwell Varco for distributing scripts to a large amount
of users.
In a later article I'll write about how you can make a "auto update" function in a maxscript.
Which enables you to publish script to a server, and then the user's scripts will update when
they start 3Dsmax.





